Find Your Path – 5 Days Design Sprint
Find Your Path is a tool designed to help future students discover the best-fit degree programs that align with their interests. Students come to us with varying levels of understanding about their desired programs and career paths.
Role
Design lead
Collaborator
PMs, Engs, Marketing, Content designer, SEO
Design Process
Discovery > Design Sprint > Usability Test
Duration
5 days + 1 week
Tools
Figma, Validately, Miro
Outcome
Assist diverse customer types in finding programs that match their interests and skills, boosting retention by 41%
Business Goals
UOPX is developing a “Find Your Path” tool for phoenix.edu visitors to help them find degree programs that match their interests and skills.
A 2019 survey found that 79% of future students need to understand career outcomes to feel comfortable selecting a degree program.
Team needs to gather qualitative data and insights to understand user needs, and identify the general strategy, direction, and value-added features for the tool. Then design and test a useful, easy-to-use “Find Your Path” tool.
User Interview
I recruited future students from three personas provided by marketing:
Persona B: Clearly knows the specific program and job they want.
Persona F: Has a general idea of the field of study and career area.
Persona J: Is unsure about both what to study and which career path to pursue.
I conducted a remote moderated study to gather qualitative data and user feedback on two of our tools and two competitor products.
Research Objectives:
Comparison: After exploring all concepts, we asked participants:
We received valuable and informative feedback from our users. I created and presented detailed findings and recommendations to stakeholders:
5 Days Design Sprint
With user needs identified, we now focus on business goals, product expectations, and solution feasibility. I invited key stakeholders (executives, PMs, POs, developers, SEO, Legal, SMEs) for a 5-day design sprint. We broke it into five parts: Mapping, Sketching, Deciding, Prototyping, and Testing. Here are the main activities and process map:
Participants (8-9 people):
Design Sprint Day 1
Sprint questions (10 mins)
Questions for the team:
The Sprint Questions posed by the team reveal the main concerns of our stakeholders:
Ask the experts + HMW (60 mins)
Questions for the team:
The team raised and voted on the top “How Might We” (HMW) questions:
Note N Map (45 mins)
After the team set the goals and vision, they individually created high-level maps of the user (Persona B, F & J) ‘s current experience from start to goal achievement.
Then, each participant presented their map, and the team voted and discussed the priority, importance, and feasibility for the new features and design.
Map + Target (50 mins)
The team began the following tasks together based on the previous takeaways:
Design Sprint Day 2
Lightning Demo + Concept creation (8 hrs)
Based on the features and flows that decided on Day 1, the team researched and sought out inspiring products and experiences, examining great solutions and capturing screenshots of their findings.
These screenshots were then shared with the team for discussion and inspiration, fostering a collaborative environment aimed at generating innovative ideas and strategies.
The picture on the right showcases the inspirations collected by the team from the Lightning Demo.
Design Sprint Day 3
Decision making (2 hrs)
On day 3, the team conducted the Art Museum activities based on the the concept created on Day 2. Here is the decision making process:
Here are the decided features for the two primary user flows. The team has left out some features for future versions after reconfirming their feasibility with the engineering team:
Program finder
Career assessment
Design Sprint Day 4
Prototype (8 hrs)
Two high-fi prototypes were created. I conduct a dry run with the interviewer and decision maker to identify mistakes and prepare for testing.
Design Sprint Day 5
Usability Test and Iterations (expand to 1 week)
Program finder
–
Career assessment:
Outcomes
Over the course of five intense days, we embarked on a design sprint that allowed us to rapidly progress from defining our goals to developing actionable solutions. We tackled problems head-on, explored innovative ideas, and meticulously organized and prioritized our findings.
Through collaborative mapping, sketching, and critique sessions, every team member’s voice was heard, ensuring a unified vision before moving into the prototyping phase.
This sprint was not just about speed, but about aligning our efforts and leveraging our collective creativity to drive meaningful outcomes.
Career/skill assessment tool samples:
Program finder sample:
Mobile samples:
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